Does anyone now why slic3r is flipping my object when printing?

You should move Y Endstop, to the same side of X Endstop, and turn arround the Y axis motor conector in your motherboard. That should fix the problem

Your welcome!!

It’s possible that the machine, by default, homes Y to its maximum instead of minimum. You would still have to invert the direction of the motor either electrically or in software, but you could leave the switch where it is.

If he do that @Whosa_whatsis ​ need to change in the slicer software also?? or its not needed?? I mean in repetier host, in the machine settings, you got to change Homing direction?? X to min and Y to Max, or its not really needed :thinking::thinking:

@MakerGal@Whosa_whatsis ​ now I’m just getting confused.

You got 2 choiches, or either you change the endstops to the other side, or just change in Marlin the homing direction, you can say that your Y axis home to Max instead or Min

@MakerGal@Whosa_whatsis ​ so I took a look in slic3r and they have a flip option so you can flip your part on the x y and z axis. Not to confuse with routine.

That’s also another option, if it works fine, do that, easier and faster

@MakerGal@Whosa_whatsis ​ again thanks for the help.

Stepper and endstop wired and mounted wrong. Normally you can fix this in firmware, quicker to bodge it methinks

Btw, I have to say that you have an impressive array of 3D-printing-related software in your dock. Do you still get much use out of pleasant3d?

@Whosa_whatsis ​ I don’t use it really anymore. I just used it to check my gcode. It’s pretty cool still.