47,220 triangles in 324 ms to a 1024x1024 height map
Nice to see you got the wobbles worked out.
Nice work @Todd_Fleming
Awesome
Preview is at https://tbfleming.github.io/OffsetMesh/ . I can’t add it to ChiliPepper until three.js merges the fix for this bug into master: https://github.com/mrdoob/three.js/pull/8734
