Blog post for my prototype is up.

Blog post for my prototype is up.

Warning: contains links to download the .STL files.
http://jumptoglide.com/notes/2014/5/7/claws-3d-printed-character-tracks-for-betrayal-at-the-house-on-the-hill

“Warning”? More like ‘Bonus’!

I think he meant “Warning” as a Joke! :slight_smile:

Annnd saved! I need to get some infill calibrations done first but these look snazzy, bonus that they fit in the stock boardgame slots, something like this would possibly lend itself well to laser cutting I think, clean look and edges.

Hmm, heads up, I dropped it into Repetier just to get a feel for how it would look, and it’s coming up about the size of a quarter… scaling is indeed 1:1 so not sure why it’s doing that.

Also you could consider flipping the dial indicator STL’s upside down so they don’t need support material and print the peg last. But maybe that was intentional.

@Reed_Arnold
It was probably designed with inches as the base measurement, rather than millimeters. You’ll have to scale it by the number of mm in an inch (25.4) in your slicer.
The indicators are probably “pin-down” because the model was designed together, and that’s how they’re oriented in relation to the base. Just rotate them 180 degrees in your slicing software.

@Carlton_Dodd Appreciate the help towards this, I tried the scale factor you said, which does make sense, but now it’s entirely too large and is clipping over my print area. So that doesn’t seem to be the “magic number” that will make this print right.

Also I don’t think many viewing/slicing programs allow you to rotate parts like that Repetier doesn’t unless I’ve missed features, and I don’t recall it in Pronterface either…

The size was done in cm, so if you’re working with mm, you will need to upscale by 10x.

@Reed_Arnold Let me know if you have any more questions!

@Xavier_Ho Doh’ the answer seems so simple now. Thank you very much, 10x seems like it will be correct. Everything I’ve ever made was done in mm already since steps/mm is the defacto printer terms.

For some reason I’ve had this improper assumption that *.stl files retain units somewhere. Need to get my head outside the box(especially if the printhead is active).

@Reed_Arnold I use Repetier. The rotation is on the tab where you add objects and scale them.

I forgot that .STL did not retain unit information either. I’ve made edits on my blog post to clarify the unit (cm). Thanks for the feedback.

Let me know how the print goes!

@Carlton_Dodd Thank you, I did manage to find the rotation controls, also I’ve gone ahead and compiled a STL that has everything in mm, the 4 dials added in, then flipped so no support material is needed.

It’s probably important to note this is mostly for those that don’t mind everything being the same color and ready to print. https://www.dropbox.com/s/i9yqw1p32hob3bt/Character%20Base%20and%204Dials%20v2.vnd.ms-pki.stl

@Xavier_Ho feel free to host this if you think it will help others, it’s your work after all.

Thanks @Reed_Arnold ! Added it to my cloud and the link in the blog post with credit. :]

@Xavier_Ho awesome, glad you found the compilation useful, also yes i totally goofed and said 4 dials but put 5 in there… it’s uhh… a spare!

Just in case you lost one. ;D