Can you use 3d Studio Max files to print 3d objects?
If your slicer understands them if not convert them to a format it dose.
Most slicers use STL format, so if 3DStudio Max can export your object to STL format, then the answer is yes. If not, You can see what other formats you can use and then use google to find a converter tool.
Thank you for your prompt response
You’ll probably find most 3ds files will not be manifold which could well cause failed prints even after converting to STL.
It’s been 20 years since I’ve used 3DStudio, but I bet the same techniques to keep Blender objects manifold would work on 3DS.
Jake, what manifold means is that you can’t have any holes in the mesh between the inside and outside, and you can’t have intersecting triangles. Roughly meaning: all triangles must meet other triangles edge-to-edge, and preferably, entire edge to entire edge, point to point.
Thank you all for your feedback