Cura(close)/ Slic3r 1.1.6 with pillar support (back). Still facing nozzle jams, but real issue lies in the slice. S3d downloaded here’s hoping for a productive evening.
@Ashley_Webster I will use the read only trick. I lost a template that worked super well by accidentally editing it for another job… And no longer had the gcode or factory file to remind me what the were.
@Ashley_Webster great insight. I will take your advice.
I did the same for slic3r, close to 20, for various materials and even colors.
Thanks again!
what’s this s3d? My google fu is failing me.
s3d = simplify 3d an integrated host/slicer @ US$140 a seat
Yikes, way past my pay grade
Some will find value in the package at that price point. The concept of “factory files” and the ability to manually place supports is outstanding. As noted above it will require some changes to your workflow. Though I’m not disappointed I bought it I don’t think I get that much enhanced value from it at this point.
@dstevens_lv , I’m still developing an opinion. But so far:
It slices 70% faster. It can fix simple errors. And yes for my application, inserting supports is the entire reason for purchase. Well, that and a great print by Eric on a lion I knew I could not print. Kids love this thing.
But, I survived for a long time on Slic3r with great prints.
I think the unified approach to a more traditional integrated CAM chain (combining fixing, slicing and host) is the right direction. If I were doing art and not part production I could see it having more value for me. The time advantage for what I slice isn’t enough to offset the time of transitioning the workflow. That’s not an issue with the software in and of itself as it is an operational issue but it takes time better spent on other operations at this point.
I’m moving toward a distributed production that will decouple the host computer in favor of a local computer on the machine. In this case a Beagle Bone Black. Being able to more efficiently distribute the production is more advantageous to me now.
