EDIT: I can confirm that the slicing speed has been improved ridiculously.

EDIT: I can confirm that the slicing speed has been improved ridiculously. While it first took maybe more than 10 minutes for a model with average complexity, it now only takes a couple of seconds. And the raft and support are waaaay better and easier to remove.

Originally shared by Timo Bleeker

Makerware 2.2.0 can do a cat infill! Lots of improvements on speed and support structures as well :slight_smile:
http://www.makerbot.com/blog/2013/06/12/makerware-2-2-0-preview/

For one “brand” of printer. This is about as useful as a new type of torx wrench where nobody has torx screws in use. So, grats MakerBot…I guess. Nobody else really cares, or can use this.

I understand that this particular software is just for Makerbot, but that doesn’t take away that the improvements in the slicer are significant. My intention with sharing this is more to show the general improvement. Not to remind people to update their software.

MakerWare exports gcode.

That’s what I thought, so you could just use it for other printers as well right?

Yes

So we can all have cat infill and there is much rejoicing. :confused:

At least your models can break with dignity. Or something.

@ThantiK Miracle Grue is open source https://github.com/makerbot/Miracle-Grue

@Tony_Buser Having a github repository that is four months out of date with no mention of it on the main page isn’t exactly what i’d call open source.
On a related note, is the gcode it generates compatible with anything other than a Makerbot?

@Thomas_Sanladerer well, that settles it then.

@Zachary_Zahringer actually, no. MakerBots use a different subset of GCode than Marlin/Sprinter, etc do. Different MCodes for fans, etc. No way to change it AFAICT

Just settle for true OpenSource then. I just released Cura 13.06.2, which features my new CuraEngine. It’s fast, fully open-source, with easy to follow C++ code. The GUI is open-source. Sure, I do not have CatFill.
http://software.ultimaker.com/ for downloads. https://github.com/daid/Cura For GUI source. https://github.com/Ultimaker/CuraEngine for engine source.

Not bad for a 1 man project I guess :slight_smile: