I imported an stl file into fusion 360 and i tried to use it as a solid but its just a bunch of triangles. Anyone have experiece importing stl files to fusion 360 to build an object with them?
I personally use Creo but I know that in order to do anything with an .stl file I have to insert planes as I can’t directly interact with the model.
STL is only a surface model (just triangles), there is no parametric value in the file to work with. There are some ways how to work with high-poly STLs (https://www.youtube.com/watch?v=Q1ZLe04X1-4 and others) and also convert options. But nothing without a bit of pain work.
https://www.youtube.com/watch?v=Q1ZLe04X1-4
Yeah i dont really need to modify it i just need to add it to something. But i cant seem to interact with it at all
@Cristian_Martinez did you try adding planes?
Stl files don’t work like that per say. I would try freecad as your best chance to get things to move around. An stl isn’t like a modifiable part you design in fusion. The software is just rendering a massive number of triangles to create the shell of your file.
Try turning off the timeline at the bottom and then you should be able to convert to brep( I think that was the one). Then if it works it turns gray and you can start working with it.
Im probably just gonna design the base plate then import both pieces to tinkercad and try to join them there.
yup what you want is look for option to convert to brep
@Christian_Martinez you should Autodesk Meshmixer for that. It is also free and a real great tool for that.
What are you trying to do?
@Cristian_Martinez Surface modeling programs can manipulate and modify STL files. I have never used Meshmixer. Blender and trueSpace are some others. I have used trueSpace 6.6 for many years. It imports STL’s and removes the triangles allowing direct manipulation of the geometry.
You probably want to use .STP files rather than .STL files for export/import.