I successfully took a 3d printed dice and cast it into brass using the lost wax process, very cool and limitless…
How about a how too and step by step
I received the dice from drafting/architecture teacher who has the 2 year old makerbot in his room. I’m not sure what you mean when you use the term “PLA”. I did invest and burn out the plastic. I took the temp up around 1700°.
I only have a small electric burn out kiln and a ventilation system in my kiln room. I was surprised that I did not smell any of the plastic burn nor did I see any smoke. I get more smell from burning out the wax molds.
I can find out on Monday and let you know. I do know the plastic was red.
With only doing one cast so far, I believe it was great. I will be doing more very soon. I am sanding another dice printed from a better plastic.
Picture, picture, picture. Or a thousand words, your choice.
I will put the pictures and words on Monday when I get back to school. :,)
@High_School_Art_Teac Looking forward to seeing them.
If it didn’t smell when burnt I’m almost sure it was PLA. ABS generates very toxic fumes and a strong and nasty smell. PLA is perfect for casting. I’ve seen it before, but the process shown was quite time consuming. It was done with aluminium and a home made propane (I think) burner and oven.
How is it a burn out kiln?
Looking forward more info! It’s great!
Here it is were I saw it…
http://3dtopo.com/lostPLA/
Hope it’s useful…
Pictures should be on here Thursday. The brass dice was out of the building being shown off.
Dude next time wait for the pictures before posting! this is the ultimate tease
I have a student that will be casting 2 “portal companion cubes” on Thursday in brass from the 3D print.
I had him spru on 4 corners. It is probably an overkill, but better safe than sorry. One of the originals was hollow, so he tried filling it in with melted wax. We will see how it goes. I feel that the plastic printables can be added to with wax to enhance or make things better.
I have been using the water displacement method to find volume.