I’m looking for function that adds a constant thickness to a mesh (e.g. a terrain).
Any chance to find something in @MeshLab , #Meshmixer or another free tool?
I’m looking for function that adds a constant thickness to a mesh (e.g. a terrain).
Any chance to find something in @MeshLab , #Meshmixer or another free tool?
You can do it with netfabb
Create shell, outer offset
The Blender solidify modifier should do what you want.
Yep, offset in Meshmixer will do that.
Thanks for your replies. Will check it out. ![]()
I’ve wrote python script far that. Still not perfect, but if you really need i’ll share
@Artem_Grunichev Thanks, I’m fine by now with the suggested tool. ![]()
Which tool did you end up using?
I’ve done some tests with Meshmixer and by now it looks good.
Great! We have a 20+ hour training series for Meshmixer for around $20 up on Kickstarter (90% funded) if you’re interested in learning more!