L3D Cube color shift demo
This is based on one of the examples from Aaron Liddiment’s RGBLeds library (https://github.com/AaronLiddiment/RGBLEDS/). I use his code to fill an 8x8 input frame on the front face of the cube and then copy it backwards through the other 8 layers to create depth.
Code: http://pastebin.com/Ks02iC5U
http://www.youtube.com/watch?v=BfCiZhXmWG0