Learned how to make tons of mistakes with this one. Fusion gave me so much headache on the curved profiles.
Sanding and finish are next.
Ok and I forgot to cut the hole inside to the added weight 
What issues did you run into? Is it a problem with post processing?
@Todd_Fleming โ yes and no. At some point it just did not product any gcode from the generic GrBL post. I spend some time looking for a solution , at the end I had to create the file again for it to product something. Then the Parralel operation i chose for doing the bevel did not produce the expected result. Not sure what I had wrong since I made the changes based of the example they provide.
What do we need in LW to get it to round profiles ? I know that I can do multiple lines with margins and apply different depths to it, sort of a hack but โฆ
Also no matter what the location in Fusion grid, I always got the gcode centered in 0,0
What do you mean by round profiles?
@Todd_Fleming โ a fillet on x/y
Add them in Inkscape or AI
my bad, i meant to say X/Z or Y/Z
That gets into 3d contouring. I started looking into that a while back, but it opens up a whole new can of worms.
Hereโs where I stopped over a year ago: https://tbfleming.github.io/OffsetMesh/
Is it possible to open the can just a little bit or is it impossible :)?
Not impossible, just a ton of work to produce a 3D cam that does very little.