Looking for a coding trick. Depending if it is Day or Night, I set different colors.
In day I use CRGB::White.
With a global parm of Night, I use CHSV(hue, sat, brightness).
The problem is I can’t control the brightness (value) with White other than fadeToBlackBy. This means I have lots of extra code and in some cases different scene routines entirely.
So, any coding tricks to control brightness of White. Or a method to create White with CHSV? Thanks.
For white, if doesn’t matter what the first color is.
So for white at full brightness
chsv(0, 0, 255);
For half brightness
chsv(0, 0, 126);
h stands for Hue (what color)
s stands for saturation(how much color, 0 would be no color aka white)
v stands for value(the brightness of the hue/saturation mixture.