Originally shared by Sébastien Mischler (skarab) UPDATE - Pack all objects (arrange).

Originally shared by Sébastien Mischler (skarab)

UPDATE

  • Pack all objects (arrange).
  • Bounding box collisions detection.
  • Drop objects on build plate (z=0).
  • Some minor bugfix…

http://onlfait.ch/Meshes.js/

aren’t you using ThreeJs at all?

Yes Three.js is at the heart of this project.

The latest version if threejs is super nice and allows multiple webgl instances to share a scene because of how they store the necessary webgl housekeeping info. Something just about every other 3d scene lib doesn’t allow.