So, thinking about the noise APIs a little bit. There’s a lot of complexity in there. There’s choosing between 1d,2d,3d, & 4d noise (4d noise? yes, I haven’t published it yet, but yes, it’s coming), 8bit noise, 16 bit noise, 16 bit noise in 8 bit arrays, octaves, axis scaling, frequency and amplitude, etc… etc… I’m thinking about making a class/object that will hold all the important bits and can be changed as needed (frame to frame, or never, for example), and provides a variety of fill/request methods. So this will hopefully get easier to work with/integrate into other projects/code in the near future.