What methods/programs do you use to simulate/build your final product? I am interested in learning others people’s methods for sketching out light sculptures with hopes of finding a better process for simulating the final product.
My process looks a little like this:
- paper sketch, highlighting LED placement and overall structure
(1.5 optional) Processing sketch to further refine placement and LED count. Using variables to determine placement and spacing saves a lot of time over Illustrator, especially when working with a group. - I make a CAD drawing in Illustrator. I know its not the best, but it works well for me and I can send the files directly to a laser cutter or open into Rhino if I am making an STL for 3D printing or CNC routing.
As you can see, I don’t really have a good idea of how these sculptures are going to behave based on my process. Its fun for me, but risky for clients. I am excited to hear that Grasshopper is coming to OS X, hopefully that will allow an easier way to visualize some of the light patterns and diffusion materials.
If anyone has programs they use to simulate light diffusion and scattering for visualizing there light sculpture concepts please share. Would love to see.
Cheers,
Matt