Wondering about Fire2012 tweaking.

Wondering about Fire2012 tweaking. I saw the demo videos for fire2012 of a strip covered with white split loom, and it looked totally realistic like there was real fire behind there in the video. But running Fire2012 on my 144 APA102 strip IRL it just doesn’t look like real fire at all. I’m wondering what to do to make it look more like real fire. I’ll start with adjusting the parameters for motion; it sounds like the defaults were for about a 60 led strip. I will probably only want each fireball to use about 60 leds out of the ~700 leds in the final LED circle.

I think the linearity is one big reason this doesn’t look like fire; the narrow strip doesn’t show the blooming effect often seen in videos where the light grows wider than the strip like a strip on fire would.

For practical reasons I don’t want to go wider than about an inch of diffusion over the LED strip otherwise I would widen to diffuse a lot more. I’m using packing foam as my diffuser, about 1/2" deep by 3/4 to 1 inch wide.

One area that I think might bear some fruit is to work on the colors; in particular the red/orange colors of the strips I have just don’t look the same as fire; too pink or neon looking. I haven’t tried messing with gamma or look up tables yet.

Hi Tom, I think diffusion is the main if not only problem here…

Just now went back to that original video with a single strip in a white split wiring loom and find that the more stunning, realistic fire effect came from the reflections on the wall, not the strip itself !!

You should also be aware that the video capture itself has contributed its own ‘blending’ effect that you will not see on an actual strip !

@Tom_Morrow When running the Fire2012 sketches, I used a Teensy3.1 as the MCU. The frame rate has a lot to do with the "realistic"look. What board are you using in your rig?
There is a color palette example sketch in the 3.1 FastLED branch, where you can customize all the colors in the fire…try that out!

I am realizing that videos of LED projects look significantly differently from the actual projects themselves IRL. The huge dynamic range in person gets transformed into an often pleasing bloom, washout, and mixing in camera, probably mostly in the optics of the lense.

I’ve had a problem with some APA102 strips needing pretty significant color correction. To get a proper white with one strip, I had to use FastLED.setCorrection(0x80FFFF); Anyone else had similar experience?