So for weeks now ive been struggling to get this to work and I finally did it!!!
With the help of multiple people here in this group.
Currently im not running any sort of capacitor not really to sure how to figure all that out. Im also not sure why my scrolling text isnt working but here you go. My project so far!
That’s super Alec! Awesome job, glad you sorted it all out.
If you want to add one, you can solder a 1000uF 25V capacitor across the positive/negative power lines near the start of the pixel strip. Something along the lines of how it’s done in the attached picture.
(Pay attention to the polarity of the capacitor when hooking up.)
@Brian_Lewis I’ve really been focusing on the slanted lines because that’s what the artist uses. I can’t figure out how to make the movement choppy but I’m sure I’ll get there.
I’m not entirely sure how to do things like , maybe a pac-man going around type of thing.
The text isn’t working but I feel like it has something to do with my font file being set up for a 5*5.
I have the confetti animation working and a few other random ones.
Still won’t know what’s going on until you post all of your code somewhere. I’d recommend a Github repository, or at least a zip file of your sketch folder if you’re not able to do that. On my setup it was slanting bars that slowly cycle through colors while doing some random glitchy shifts in the bars.
You could ignore the code I posted (it would be way cooler but not authentic). Use the existing slantBars, increase effect delay a lot (100? 300?) and increase the slantPos increment a lot (from 4 to maybe 32). That’s halfway there…the rest is recognizing the original helmet has two sections and the top/bottom are rotating opposite directions.